Sonantic Brings Synthetic Intelligence In New Path For Voice-Over – .

In the classic Zagar & Evans pop song in 2525, the duo sang a year when “a machine does it for you”.

Speaker, welcome to the future. A company called Sonantic reportedly developed the first artificial intelligence language models that sound truly human and are capable of “expressing a wide range of complex human emotions, from fear and sadness to joy and surprise.”

Game makers like Obsidian Entertainment, Splash Damage and 4A Games are already on board the technology, which is used from development to post-production. The concept is similar to CGI for audio. Human, realistic speech technology is still in its infancy, but together with this brave new frontier, it gives voice over artists a new way to use their words for future use.

Warner Bros International lists AI Cinetic AI Specialist, primarily for distribution data – CES

Actors interested in creating language models spend a few hours in the studio recording various lines of dialogue that have nothing to do with the client’s scripts. Sonantic records the actors’ performances and uses proprietary deep learning algorithms to augment the data gathered from their voices and create language models. The AI ​​has been trained to fit any style of language, so no actor is required to record every word or phrase.

The actors can thereafter generate passive income every time their language models are used. According to the company, sales come in the form of a profit-sharing scheme, which may raise some eyebrows given the history of Hollywood cognoscenti. SAG-AFTRA declined to comment on the methodology.

Sonantic claims its AI model saves time and money by avoiding the traditional production logistics of booking studios, scheduling, travel and more.

“The important point is that this will improve the way an actor works today,” the company said in a statement. “Just as CGI hasn’t taken away the jobs of the cameraman, Sonantic won’t take away the jobs of the actors either. If anything, actors get more opportunities because they can now work virtually and in person. Personal roles will always be important because raw performances are so compelling for us as an audience. “

Comments are closed.